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Witchfire granite poe
Witchfire granite poe













Great if you wanna zoom zoom lower content and grab all the side areas while delving. Queen of the forest: With a jade + stibnite potion and all the other movement speed you have available you will be sitting at 200-300% movement speed. You will be able to tank Shaper Slam, Elder Bubble Explosions and afk while Minotaur throws rocks at you. Lightning Coil: This chest on PF coupled with a taste of hate and a purity watcher's eye is AMAZING physical mitigation. Rare 30% Phys taken as cold with a massive life roll and regen! This is INSANELY expensive. +3 Vicous Proj does 35-40%+(depending on rolls) more damage than a Quill Rain but will in many cases feel slower when mapping and doing lower end content. Quill Rain(This bow is essentially a 100% more dmg bow with great proj and attack speed) is always better than a +3.

#Witchfire granite poe full

**I recommend not using Damage on Full Life in most cases** Vicious Proj -> Mirage Archer -> **Damage on Full Life(Though uptime may be questionable)** -> Swift Affliction -> Void Manipulation -> Empower 4 -> EfficacyĮmpower 4 -> Mirage Archer -> **Damage on Full Life(Though uptime may be questionable)** -> Swift Affliction -> Void Manipulation -> Empower 3 -> Efficacy Pantheon: I recommend Soul of Solaris + Soul of Shakari both fully upgraded for overall use. Leveling: Equip a Quill Rain + tabula and watch the world crumble before you.

witchfire granite poe

*You can go Nature's adrenaline 2nd if you're looking for more early speed and you don't have many unique flasks yet.* This means the more Pods you generate the more AoE is needed for the vines to overlap! So do not use Conc effect as it will decrease the overlap.Įxample hitting 2 pods instead of 4 is 50% less damage and hitting 6 pods instead of 4 is 50% more damage!Īcendancies: Nature's Reprisal -> Nature's Boon -> Master Alchemist -> *Nature's Adrenaline*

witchfire granite poe

The Pods vine Radius is increased with AoE, The spread of the pods goes up with additional projectiles. This means Duration, Attack speed, Damage(Chaos-/Proj-/Inc.-/AoE damage) Will scale the damage.įuther more additional Projectiles will add more pods to the ground. Using its own base damage so no added chaos! Toxic Rain in this build needs to be treated as a stacking Dot based skill with a duration and aoe. RAW Paste Data Copied Why should I play Toxic Rain Pathfinderīecause you love damage over time style builds, with permanent flasks, strong defensive layers, good mobility, tons of slows and debuffs and its super strong on a budget.













Witchfire granite poe